Ac Unity Could Not Join Session Try Again Later
- "It is sometimes difficult to remember how piece of cake life was, earlier the world changed. Now people are starving in the streets and those with the will to fight back are imprisoned... or worse. The life I had is gone. The globe I knew with information technology. Amongst the violence, amongst the anarchy, I will find justice no matter the cost. If nosotros've been betrayed from within, I have to do this myself."
- ―Arno Dorian, Assassin'due south Creed: Unity Story Trailer.
Assassinator's Creed: Unity is a 2014 sandbox activity risk game, and a sequel to 2013'south Assassinator's Creed 4: Blackness Flag, the game has the role player take on the role of an Initiate as they explore the story of Arno Dorian, who joins the Assassins to investigate the murder of his adoptive father on behalf of his adoptive sister Élise de la Serre, a fellow member of the Templars.
The game was released on 11 November 2014 in Due north America, 13 Nov in Europe and xiv November in the UK. It is bachelor for PlayStation 4, Xbox One, and PC.[two]
Assassin's Creed: Unity is set primarily in Paris during the French Revolution in the late 18th century, with two additional areas in Versailles and Saint-Denis.
Contents
- 1 Gameplay
- i.one Locations and navigation
- ane.two Memories
- one.3 Customization
- ane.4 Cooperative play
- i.5 Other
- two Synopsis
- 2.1 Plot
- 2.ii Bandage
- iii Development
- 4 Controversy
- 5 Editions
- 6 Marketing
- 7 Gallery
- viii References
Gameplay
As the game is exclusive to side by side-generation consoles and PC, it volition enable renderings of Paris to ane:1 scale and crowds numbering in the thousands. Players will able to explore the city'due south entirety, including seamless interiors and the catacombs of Paris, with landmarks similar Notre-Dame having a quarter of the building's interior playable. Even empty buildings may have unlockable rooms with treasures inside.[3] [4] [5] When standing on rooftops, a button can display 3D objects like warning bells to help the player strategize.[6]
Haystacks take been largely removed in favor of allowing players to control their descent from rooftops, and the controls for freerunning up and down are now divide.[seven] Social Stealth has been improved upon with a special crouching way activated past button, and combat has been fabricated more than tactical to feel more than realistic: counter kills were removed.[3]
Assassinations in the game are referred to as "black box missions," and harken to the style of gameplay from the first Assassinator's Creed. Contextual clues are provided to allow the player to choose and program their own approach, rather than follow a linear, pre-determined path to the target. Dissimilar previous games all the same, an bump-off is not deemed successful until Arno has escaped after performing it.[8]
Memories
For memories, instead of the thespian being given a series of objectives, Ubisoft has adult the Adaptive Mission Mechanic, which gives players several potential paths to complete a mission. For example, choosing to stalk a target will pb to a chase if they detect yous, as opposed to causing desynchronization.[4]
Customization
The Assassins' weapons and advent are customizable, while experience gained can be spent on four different specialties: "Melee" (offense), "Wellness" (defense), "Ranged" (navigation), and stealth.[9] For example, Arno can possess Eagle Pulse, which allows him to sense how many guards are in a location he intends to infiltrate. Like other skills, information technology can be upgraded with experience points at the player's discretion.[10] He can likewise unlock a disguise skill to escape pursuing guards. The player volition be able to upgrade all of Arno'south skills, given his objective is to go a Chief Assassin.[11]
There are around 200 choices for Arno's gear, which tin benefit gameplay:
- Hoods can subtract a guard's reaction time as well as increase the radius of Eagle Sense.
- Chest items refer to the Assassins' robes, which irresolute can increase the time y'all tin spend blended in the oversupply, and the time it takes for a guard to discover you.
- Arm items alter the appearance of the Hidden Blade, increasing melee damage and the Phantom Blade'due south ammunition, but can also increase the time it takes to revive allies.
- Belts and sashes increase the number of health points and items carried.
- Pants and boots can decrease autumn damage and running noises, too as providing actress health.[ix]
Cooperative play
- "Assassins practice non merely embark on their ain quests (similar Ezio avenging his family), they take to pay their ante to the Assassin council. So players will have to consummate what we call Brotherhood missions, in shared feel, to fulfill their duties towards the Assassins."
- ―Alex Amancio discussing the reason behind cooperative gameplay.[[src]]
Following the success of Wolfpack in Assassin's Creed Three and Assassin's Creed IV: Black Flag, Assassin'southward Creed: Unity is the first game in the series to innovate campaign co-op. Up to four players can take on story-based missions including sabotaging an execution, protecting an emperor or assassinating a target.[2] Yet, the co-op missions will be optional, all story-based, and can exist completed singularly as well.[5]
Co-operative gameplay starts at taverns, where the histrion tin can see a "ghost" of a friend who is also playing. Approaching said ghost can plant a request to join the friend on their mission, and both will exist loaded to the mission'southward nearest checkpoint.[vii] Amancio expects players will spend a third of their time in co-op mode.[3]
Players tin unlock skills that will do good a whole group: these include the Disguise skill, Group Healing, the Assassinator Cache for sharing bombs and armament, and Communal Sense, which colors targets' locations across the whole map.[12]
There are heist missions for the Assassins to steal money. The more an Assassin is detected, the less money volition be gained. Amancio commented that the co-op missions will encourage players to work together, thereby fugitive a session from falling autonomously with gamers who refuse to co-operate.[11]
Players can also roam around together in open world co-op and do several puzzles together such equally the Nostradamus Enigmas.
Other
The modern day portion returned, using Abstergo Entertainment's "Helix" video game console that allows users to play and view genetic memories. The player is playing as a user who is streaming Arno'southward memories through the aid of Assassins Bishop and Shaun, with Bishop existence the person who directly talks to him. They show him a stolen internal Abstergo video that explains scientists discovering rare DNA with triple helix (instead of the normal double) that come up from Sages. The video states that if they notice plenty they could build a memory sequence that shows the locations of the Pieces of Eden. The Assassins are looking for the Sage that Arno met at some point in his life. At some points in the game in that location are server sweeps where Arno has to run into a portal before the user is discovered by Abstergo. He then goes through a linear level of Paris in different years such The Belle Époque. and the 2d World War. He and then has to go through the portal to return to the simulation.[12]
Unity is the first game in the Assassin'southward Creed series to lack the competitive multiplayer, since its initiation in Brotherhood.[five]
Synopsis
Plot
In 2014, a Helix user explored the memories of a Templar in the service of Jacques de Molay. The retention takes place in thirteen October 1307, in the Temple in Paris, which was being attacked by the forces of King Philip the Fair. Alerted by the ensuing battle, Jacques tasked his advisor to hide the Sword of Eden and the Codex Pater Intellectus. Running through the battlefield, the advisor took notice of an Assassin, Thomas de Carneillon. Afterwards a sword fight with Thomas, the advisor returned the Sword and Codex to their resting identify in the Temple. As the advisor left the room, he noticed Jacques had been captured. However, before he could rescue the Thousand Master, the counselor was stopped by Thomas, who killed him with his Hidden Bract. Seven years later, Jacques and his affiliates were set to be burned at the pale. Before perishing, Jacques cursed the Pope and King overseeing his execution. With his death, the Templar Lodge was publicly disbanded.
All of a sudden, the memory was interrupted past the transmission of an Assassin, who introduced herself equally Bishop. She explained to them that they were being manipulated by Abstergo to sift through memories, following which she asked them to experience an unsequenced set of Arno Dorian's memories every bit an introduction to the Assassins and Templars.
In 1776, eight-yr-erstwhile Arno accompanied his father, Charles Dorian, on a business trip in the Palace of Versailles. While waiting for his father on a chair, Arno saw a daughter running away, and followed her. After Arno stole an apple for her, the girl introduced herself equally Élise de la Serre. Suddenly, a mayhem was heard. Arno followed the crowd and found his father's torso laid on the flooring. Charles Dorian was assassinated, leaving his son an orphan under the intendance of Templar Grand Master François de la Serre.
Thirteen years afterwards, Arno was at De la Serre estate performing chores when De la Serre left in a railroad vehicle. Then, an wearied Templar messenger, Perrault, caught upwards to Arno, having a letter needed to exist urgently delivered to De la Serre. Arno took the letter and chased later the wagon, but failed to deliver the bulletin to François de la Serre.
Arno and then learned of a party at the Palace of Versailles where Élise was. Subsequently slidding the letter of the alphabet under De la Serre's function's door. Arno put on a suit and infiltrated the Palace to find Élise. Afterwards sharing a romantic moment with her, Arno and Élise were then interrupted by a guard, and Élise told Arno to leave. On his way out, Arno spotted De la Serre, who fell to the ground, dead. Charles Gabriel Sivert came from behind a wall then framed Arno for the murder. Arno was taken by the guards and subsequently imprisoned in the Bastille.
Arno plant himself in a cell with four other men. After his start night in prison, he saw i of the prisoners holding his begetter's lookout man, and tried to take it back. The prisoner handed Arno a wooden preparation sword, and the two dueled. Arno chosen his attention to a wall painted with unusual symbols. The prisioner best-selling Arno's Hawkeye Vision, and after learning his surname, introduced himself as Pierre Bellec, revealing that his late father was an Assassin earlier returning the watch and offering to train Arno.
Two months later on, Bellec and Arno were even so preparation, while a swell commotion was taking place outside. The Bastille was stormed past revolutionaries, and Bellec and Arno took the opportunity to escape. Days later, he fabricated his fashion to the de la Serre manor in search of Élise, who assumed he was responsible for her father'due south expiry. Élise handed Arno the letter of the alphabet he was supposed to deliver to her male parent, alert him of betrayal from someone within the Templar Gild. After learning about his unwitting role in his stepfather's expiry, Arno decided to seek out the Assassin Brotherhood. Subsequently finding Bellec and coming together the Assassin Quango, Arno was inducted into the Parisian Alliance of Assassins.
Bishop and so showed up and offered the user a chance to join the Assassins. Once they accustomed, Bishop showed them footage of Abstergo's Phoenix Project, explaining that the Templars were searching for Sages both in the present and the past to map the Precursor genome. As Arno had encountered a Sage at some indicate during his lifetime, Bishop was hoping to have the Initiate find the Sage's remains before Abstergo, through Arno's memories. Bishop and so allowed the Initiate to continue.
Arno rendezvoused with Bellec on a rooftop well-nigh the Conciergerie for his last practise before condign a fully fledged Assassin, where he learned that Sivert would be at Notre-Dame the next solar day. Arno was tasked with finding and assassinating Sivert. Arno infiltrated the church entered the confessional, impersonating Sivert's accomplice, Duchesneau, in club to proceeds information from Sivert. Having gained the necessary information, Arno thrust his arm through the lattice and stabbed Sivert in the throat with his Hidden Bract, killing the Templar. Arno and then viewed Sivert's memories, and learned the identity of his partner-in-crime on the night of De la Serre'southward murder, the Roi des Thunes.
Arno informed the Assassinator Quango of his discovery, where he was given the Phantom Blade and tasked with finding and assassinating the Roi des Thunes. Arno left for the Cour des Miracles and investigated a mayhem, where he found a beggar having his foot forcibly amputated by the Roi des Thunes' lieutenant, Aloys la Touche. But as he was about to intervene, Donatien Alphonse François, Marquis de Sade, brash him against it, suggesting instead that Arno followed La Touche to his master. Arno found and interrogated him, discovering the hiding identify of the Roi des Thunes. Arno entered the sewers and started making his way towards the Roi des Thunes. Arno managed to assassinate his target, and with the Roi des Thunes dead, De Sade took over his position immediately. He then informed Arno that François-Thomas Germain had crafted the pin used to kill François de la Serre.
The Council tasked Arno with investigating the silversmith, Germain. Arno infiltrated the workshop and constitute Germain, who claimed beingness held against his will for months. Arno escorted Germain exterior, who retributed telling Arno that he fabricated the pivot for a man called Chrétien Lafrenière. While investigating Lafrenière, Arno destroyed his gunpowder supply and discovered where to find his target. Arno arrived at the Holy Innocents' Cemetery to assassinate Lafrenière, the man he believed to exist responsible for François de la Serre's death. Arno assassinated Lafrenière and, through his memories, he discovered that Lafrenière was planning to set on the Hôtel de Beauvais in force.
Arno returned to the Council, and informed them of Lafrenière's involvement in De la Serre's murder. The Council tasked Arno with finding and assassinating Lafrenière, but he informed them that he already did, much to their indignation. Although initially scolded for his assassination of Lafrenière, Arno was allowed to continue his investigation. Arno reached the Hôtel de Beauvais. By eavesdropping on a Templar meeting, he learned of a planned ambush on Élise. Arno reunited with Élise and rescued her from the Templar ambush. He so instructed her to meet him at the Café Théâtre.
Arno met with Élise at the Café Théâtre and convinced her to join forces with the Alliance to find her father's killer. Élise was brought before the Assassinator Council, although she was unable to state an agreement with them. While Mirabeau convened with the Council, Arno informed her of Germain. Élise informed Arno that Germain was exiled from the Templar Club for his radical views and heretical notions about Jacques de Molay. Investigating Germain'due south residence, they discovered him to be her father's killer. While planning to inform Mirabeau of Germain's truthful identity, Arno and Élise found him murdered. Later on an investigation, they deduced that the killer was likely an Assassin. Arno followed a lead to the Sainte-Chapelle, and discovered Mirabeau'southward killer to be Bellec. He had washed this because he strongly believed that no peace could be achieved between the Assassins and the Templars, and that purging the Brotherhood to remake information technology into a stronger organization was a practiced matter. Bellec attempted to convince Arno to bring together his cause, just Arno refused, and forced into a duel, Arno reluctantly killed his quondam mentor.
Arno met with the Assassinator Quango for his next assignment. The Council learned that Mirabeau was in contact with the King and tasks Arno to find the letters he sent before they're made public. Arno infiltrated the Tuileries Palace, and while disposing of Mirabeau's correspondence with the King Louis, Arno met artillery officeholder Napoleon Bonaparte. After escaping the Tuileries with him, Arno was able to proceeds his assistance in tracking down Captain Frédéric Rouille. Arno reached the One thousand Châtelet, where Rouille and his men were executing prisoners. Arno tracked down and assassinated Rouille. Through his memories, he learned of a Templar plot to starve France and incite riots, led by a woman named Marie Lévesque.
Arno met with Élise at Le Marais, and informed her of Lévesque's plan. Stealing a set of orders from the captain of a grain barge, he discovered that Lévesque would be at the Luxembourg Palace. Arno infiltrated the Palace and assassinated Lévesque. Through her memories, he learned of a plot to execute King Louis, undertaken by Louis-Michel le Peletier. Arno and Élise escaped the area in a hot air balloon. They then shared a night of passion.
Seeking to find and kill Le Peletier, Arno and Élise met with the Marquis de Sade at the Louvre, who informed them that Le Peletier could be plant at the Palais-Royal. Arno tracked down and assassinated Le Peletier. Through his memories, he learned that Germain would exist nowadays at King Louis' execution the post-obit forenoon.
At King Louis' execution, Arno met with Élise nearly the Place de la Révolution, intending to assassinate Germain. Louis Sixteen was executed, and Arno failed to assassinate Germain since he refused to let Élise take on the Grand Principal'due south bodyguards lonely. This caused her to question his devotion to avenging her begetter. As a outcome, she cut off contact with Arno.
Equally Arno returned to the Assassin hideout, he was stopped by ii Assassins and escorted to the Quango. Due to Arno defying orders to abandon Germain'south investigation and his obsession for revenge, the Council expelled Arno from the Brotherhood. Months subsequently, he had moved back to the De la Serre estate in Versailles and returned drinking. While attempting to find his missing watch, Élise plant him and convinced him to resume their mission.
As Aloys la Touche hosted executions at the town square, Arno prepare out to rid Versailles of his terror over the boondocks. Arno assassinated la Touche and, through his memories, he learned that Maximilien de Robespierre, leader of the Reign of Terror, was Germain'southward final conspirator.
Arno and Élise drove back to Paris, seeking to find Germain through Robespierre at the Festival of the Supreme Beingness. They managed to plant incriminating evidence on several people, discrediting Robespierre and turning popular opinion against him. In one case Germain abandoned him, it would be easy to learn data from Robespierre. Robespierre was arrested, but he bankrupt costless of his imprisonment and sought shelter from the last vestiges of his allies in France. Arno and Élise found and interrogated Robespierre, learning that Germain was hiding in the Temple. Robespierre was arrested over again and sent to be executed the following morning.
Arno and Élise infiltrated the Temple to find Germain. Upon Arno locating him, Germain used the Sword of Eden to burn a outburst of electricity at him. After a fight at the Temple's central tower, Germain fled to the catacombs. Arno entered the catacombs and plant the entrance to the Templar vault. Élise then appeared and distracted Germain, allowing Arno to attack. Élise then fought Germain alone, but the Sword'due south power was rendered unstable. The Sword exploded, killing Élise and mortally wounding Germain in the process. In an act of grief, Arno slowly assassinated Germain past stabbing him in the throat with his Hidden Bract. In a vision following his expiry, Germain explained his struggle of existence a Sage, and his behavior in de Molay'south and Élise'due south unfortunate deaths. Every bit Germain finally succumbed to his wounds, Arno carried Élise'south body out from the Temple, leaving behind Germain's lifeless torso inside.
Some time subsequently, Arno, as a Master Assassin, walked through Paris, and reflected on his ain beliefs near the Creed not being a grant of permission to do equally he would, but a warning that everyone is responsible for their actions and its consequences. In 1808, Arno entered the Temple in one case more, accompanied past Napoleon. In that location, they discovered Germain's corpse which had long since rust-covered, and cached his skeletal remains in the Catacombs of Paris. This left Bishop satisfied, every bit the bones would exist hard for Abstergo to locate and were likely as well degraded for Deoxyribonucleic acid extraction. Bishop praised the Initiate for his work and promised to contact them once again.
Bandage
- Dan Jeannotte as Arno Dorian
- Catherine Bérubé as Élise de la Serre
- Anthony Lemke as Pierre Bellec
- Alex Ivanovici as Donatien Alphonse François, Marquis de Sade
- Brent Skagford as Napoleon Bonaparte
- Harry Standjofski as Honoré Gabriel Riqueti, comte de Mirabeau
- Mary Katherine Harvey as Sophie Trenet
- Timothy Watson as Hervé Quemar
- Mizinga Mwinga equally Guillaume Beylier
- Stephen Beckett every bit Charles Dorian
- Kate Todd as Bishop
- Bruce Dinsmore as Maximilien de Robespierre
- Alain Goulem as Charles Gabriel Sivert
- Amber Goldfarb as Marie Levesque
- Ivan Sherry every bit Roi des Thunes
- Olivier Lamarche as Aloys la Touche
- Noel Burton every bit Chrétien Lafrenière
- James Loye equally Frédéric Rouille
- Julian Casey as François-Thomas Germain
Development
Assassin'southward Creed: Unity began development in 2010 as Assassin's Creed: Brotherhood wrapped upward development.[thirteen] Ubisoft'south Montreal-based squad, in conjunction with nine other studios from Toronto, Kiev, Singapore, Shanghai, Annecy, Montpellier, Bucharest, Quebec, and Chengdu worked on the game.[14]
The creative director was Alexandre Amancio, who also served in that capacity on 2011'southward Assassinator'due south Creed: Revelations. He was offered the French Revolution game before taking the chore of creative manager on Revelations. After shipping that game, he was exhausted and took a task in advertizement before returning to Ubisoft on Unity in June 2012.[15] [16]
Amancio aimed to utilize the then next-generation console technology to push the boundaries of storytelling, and having an engaging love story without making it become a secondary storyline. He cited Ico and Passage equally video games that successfully placed romance at the center of gameplay, but noted those were far less circuitous than an Assassin's Creed game.[17]
Travis Stout wrote the unmarried player story, Ceri Young wrote the co-op missions, and Russell Lees scripted the unmarried-actor side missions.[18] The historical characters take been more often than not relegated to the side missions, leaving Stout to concentrate on writing a story focusing on Arno.[19]
French historian Dr. Jean Clement Martin acted as script consultant. According to the series' primary historical advisor Maxime Durand, he aided in ensuring the story did not experience likewise Royalist despite critiquing the Revolution.[20]
The game uses a rebuilt Anvil game engine utilizing the Theatre, Zen and City Lights tools, which respectively better animation, asset direction and volumetric lighting.[three] Quebec professor Laurent Turcot brash developers on the look of 18th century Paris, advising them to expect at gimmicky paintings and engravings in recreating the past. Nicolas-Jean-Baptiste Raguenet'southward paintings were emulated for the appearance of the metropolis's water.[20]
Unity has crowds numbering in the thousands, with new animations and behaviors, such as holding easily or chatting to each other, enhancing their believability. When Arno sees crowds from a distance, the civilians' animation rigs are simplified, but every bit he gets closer, their "basic" increase and their behavior becomes more complex.[21]
Amancio explained the game's characters speak in English accents considering unlike previous games, where accents distinguished characters and reminded players where they are from, it is clear to the player that the characters in Unity are French so using those accents was accounted unnecessary.[22]
Dissimilar previous installments, the soundtrack of Unity was developed by three composers: Chris Tilton, Ryan Amon, and Sarah Schachner.[23]
Controversy
The development team had intended for players to cull the co-op characters' gender, but information technology was abased due to fourth dimension constraints. "It'due south double the animations, it'south double the voices, all that stuff and double the visual assets", Amancio explained. "Especially because nosotros have customizable assassins. It was really a lot of extra production work."[24]
This caused an immediate uproar of anger from many fans of the series. Fifty-fiftyAssassin'south Creed Three animation director Jonathan Cooper criticized this reason, stating, "In my educated opinion, I would judge this to be a day or two's work. Non a replacement of 8000 animations",[25] explaining "Walk/run cycles and idles are the easiest way to define a character. Everything else is androgynous."[26] He also revealed Aveline de Grandpré shared more animations with Ratonhnhaké:ton than Edward Kenway did.[27]
In response, Ubisoft issued the post-obit argument:
- "Assassinator's Creed Unity is focused on the story of the lead grapheme, Arno. Whether playing by yourself or with the co-op shared experiences, you the gamer will always exist playing as Arno, complete with his broad range of gear and skill sets that will make you feel unique. With regard to multifariousness in our playable Assassins, nosotros've featured Aveline, Connor, Adéwalé and Altaïr in Assassin'south Creed games and we go along to look at showcasing diverse characters. Nosotros look forward to introducing you to some of the stiff female person characters in Assassin's Creed Unity."
The game shipped with many bugs and glitches, leading Ubisoft to apologize by offering the Dead Kings DLC for complimentary. Later patches stabilized game performance and also allowed players to acquire legacy items without needing the companion app or an business relationship on the Initiates website.
Editions
To date, Ubisoft has appear several collector's editions of Assassin's Creed: Unity. The Gold Edition is no longer available every bit the Season Pass has been removed.
- A retail re-create of Assassinator's Creed: Unity.
- A collector'due south box.
- A replica of Arno's pocket watch.
- An exclusive weapon: the Parade Pistol.
- One sectional single thespian mission: The Chemical Revolution.
- A retail copy of Assassin'southward Creed: Unity.
- A jumbo steel case.
- A copy of the official soundtrack.
- A copy of the official artbook.
- Two lithographs.
- Ii sectional single thespian missions: Chemical Revolution and American Prisoner.
- A retail re-create of Assassin's Creed: Unity.
- A collector's box.
- A copy of the official soundtrack.
- A copy of the official artbook.
- A 16" Arno figurine.
- A music box.
- Two sectional single role player missions: Chemical Revolution and Killed by Science.
- A retail copy of Assassin'south Creed: Unity.
- An sectional weapon: the Razorhead Spear.
- I exclusive single player mission: Chemical Revolution.
- A "Spin to Win" opportunity.
- A retail copy of Assassin'southward Creed: Unity.
- A collector's box.
- A FuturePak case.
- A copy of the official soundtrack.
- A copy of the official artbook.
- A 41cm Arno guillotine figurine.
- A underground Paris map.
- A framed canvas impress.
- Two lithographs.
- A customized tarot card game.
- A music box.
- Ii sectional single player missions.
- Exclusive weapons and outfits.
- A retail copy of Assassin'southward Creed: Unity.
- A collector'south box.
- A copy of the official soundtrack.
- A copy of the official artbook.
- A 39.5cm Arno gargoyle figurine.
- 2 sectional single player mission: Chemical Revolution and American Prisoner.
- A retail copy of Assassin'due south Creed: Unity.
- One sectional unmarried player mission: Chemical Revolution.
- Royal Arsenal sectional weapons and outfits pack.
Marketing
For the 2014 San Diego Comic-Con, Ubisoft designed an obstacle course, where parkour experts and stuntmen were on hand to help fans recreate the freerunning moves they will run across in the game. An animated trailer debuted there was produced by Rob Zombie, designed past Tony Moore and narrated by Féodor Atkine.[28]
Gallery
Assassin'south Creed Unity Sneak Peek Video
Assassin'due south Creed Unity - Launch trailer
Assassinator'southward Creed Unity Official E3 2014 Unmarried Player Commented Demo US
Assassin's Creed Unity Official E3 2014 Co-op Commented Demo US
Assassin's Creed Unity Cinematic Trailer
Assassin'due south Creed Unity E3 2014 World Premiere Cinematic Trailer U.k.
Assassinator's Creed Unity Introduction to Arno US
Assassinator'due south Creed Unity Revolution Gameplay Trailer
Assassin's Creed Unity Inside The Revolution UK
Making Assassinator's Creed Unity Role 1 - A New Offset
Making Assassin's Creed Unity Part two - Next Generation Technology
Making Assassin'southward Creed Unity Part iii - Assassins in Paris
Making Assassin's Creed Unity Part 4 - Gameplay Evolution
Assassin's Creed Unity Experience Trailer 1 New Engine, New Gameplay
Assassin'south Creed Unity Rob Zombie's French Revolution Ubisoft NA
Assassin's Creed Unity Arno Principal Assassin CG Trailer
Assassin'southward Creed Unity Paris Horizon Gamescom Trailer Northward America
Assassinator'due south Creed Unity Gamescom 2014 Commented Solo Demo US
Assassin'south Creed Unity Co-op Heist Mission Commented Demo US
Assassin's Creed Unity Co-Op Gameplay Trailer US
Assassin's Creed Unity Flavour Pass Trailer US
Assassin'southward Creed Unity Experience Trailer 2 Customization & Co-op UK
Assassinator's Creed Unity Story Trailer UK
Assassin's Creed Unity Bandage of Characters Trailer US
Assassin's Creed Unity Feel iii Immersive Open World Activities US
Assassin'due south Creed Unity Time Anomaly Trailer
Assassinator's Creed Unity 101 Trailer US
References
Assassin's Creed serial | |||
---|---|---|---|
Main games | Assassin's Creed • Assassin's Creed II • Brotherhood • Revelations • Assassin'due south Creed 3 • Black Flag • Rogue • Unity • Syndicate • Origins • Odyssey • Valhalla | ||
Spin-off games | Altaïr'south Chronicles • Bloodlines • Discovery • Project Legacy • Recollection • Liberation • Pirates • Memories • Chronicles (Red china | Bharat | Russian federation) • Identity • Rebellion • Freerunners | ||
Compilations | Ezio Trilogy • Anthology • Heritage Collection • The Americas Collection • The Ezio Drove • The Insubordinate Collection | ||
Novels | Renaissance • Brotherhood • The Undercover Crusade • Revelations • Forsaken • Black Flag • Unity • Underworld • Last Descendants series (Last Descendants | Tomb of the Khan | Fate of the Gods) • Heresy • The Official Movie Novelization • Desert Oath • Odyssey • The Ming Storm serial (The Ming Tempest • The Desert Threat) • Geirmund'south Saga • Fragments series (The Blade of Aizu | The Highlands Children | Les Sorcières des Landes) • The Silk Route • The Imperial Jade Seal series (Prophecy of the Emperor) • Sword of the White Horse • The Magus Conspiracy
| ||
Comics | Assassin'due south Creed • The Fall • The Chain • Awakening • Brahman • Assassins • Templars • Concluding Descendants – Locus • Conspiracies • Uprising • Reflections • Origins • Bloodstone • Bract of Shao Jun • Dynasty • Vocal of Celebrity • Blood Brothers • Valhalla (webcomic) • Valhalla (graphic novel) • Webtoon • Forgotten Myths | ||
Non-fiction | Assassin's Creed guide/artbook/CE artbook • Assassin's Creed Two guide/artbook/CE artbook • Brotherhood guide/artbook • Revelations guide/artbook • Encyclopedia • Assassin'south Creed 3 guide/artbook • Black Flag guide/artbook/CE artbook • Rogue guide/artbook • Unity guide/artbook/CE artbook • The Complete Visual History • Syndicate guide/artbook/CE artbook • A Walk Through History • The Official Coloring Book • The Essential Guide • Movie Posters • Into the Animus • Incredibuilds • The Official Collection • Origins guide/artbook/CE artbook • Infographics • The Culinary Codex • Odyssey guide/artbook/CE artbook • Covers Collection • Consummate Character Guide • 2500 Years of History • Atlas • Discovery Volume (Ancient Egypt | Ancient Greece) • Where's the Assassinator? • Valhalla artbook • Escape Room Puzzle Book | ||
Films & Television set | Lineage • Ascendance • Embers • French Revolution • The Syndicate • Assassin's Creed • Live-activity TV series • Blithe TV series • Anime series | ||
Websites | Project Legacy • Abstergo.com • Discover Your Legacy • Initiates • Assassin's Creed Pirates Demo • Council • Who'due south In Your Blood? • Your Blood Is Not Your Own | ||
Board Games | Loonshit • Monopoly • Vendetta • Elevation Trumps • Gamble • Brotherhood of Venice | ||
Virtual Reality Experiences | The VR Experience • Escape the Lost Pyramid • The Temple of Anubis • Beyond Medusa's Gate | ||
Cancelled media | The Invisible Imam • The Heart of Sky • Lost Legacy • Utopia • Bloodsail • Brotherhood |
Assassin'south Creed: Unity | |||||||||
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Characters |
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Factions | Assassins (Parisian Brotherhood) • Templars (Abstergo Industries | Parisian Rite • Cult of the Supreme Being • Austrian Rite) • Republic of austria (Austrian Army) • Cult of Baphomet • France (French Ground forces • Extremists • Girondists • Jacobins • National Baby-sit • Raiders • Royalists) | ||||||||
Locations | Paris (La Bièvre • Cour des Miracles • Île de la Cité • Les Invalides • Le Louvre • Le Marais • Le Quartier Latin • Ventre de Paris) • Saint-Denis • Versailles (Palace of Versailles) | ||||||||
Events | French Revolution (Estates-Full general of 1789 • Storming of the Guardhouse • Women'southward March on Versailles • French Revolutionary Wars • 10 August • September Massacres • Execution of Louis XVI • Reign of Terror • Thermidorian Reaction • 13 Vendémiaire • Plot of the rue Saint-Nicaise) | Persecution of the Templars | ||||||||
Terms and concepts | Achievements • Companion App • Customization • Dual-wielding • Hawkeye Vision • Eavesdropping • Genetic memory • Helix • Lanterns • Jump of Faith • Lockpicking • Memories • Outfits • Pieces of Eden (Apples of Eden • Swords of Eden) • Social Stealth • Skills • Treasure chests • Viewpoints | ||||||||
Weapons and tools | Firearms (Guillotine Gun) • Templar pin • Heavy weapons • Subconscious Bract (Phantom Blade) • Long weapons • Swords | ||||||||
DLC | American Prisoner • The Chemical Revolution • Dead Kings • Killed by Scientific discipline |
Source: https://assassinscreed.fandom.com/wiki/Assassin%27s_Creed:_Unity
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